00:00
00:00
Remousamavi

7 Game Reviews w/ Response

All 94 Reviews

Analysis: The car is reasonable performance, handles reasonably well, though slightly sluggish. Brakes are abysmally far below standards and make the car harder to slow down than a cement laden double tractor-trailer combination. Noteworthy; the test drive was subject to surprisingly high levels of third-party idiocy. Clear skies, midnight.

Some things that come into my mind in the way of ideas: Gear shifting, switching highways/roads, stop-lights, and semi-trailer trucks. Doubtless these and more are likely already in the works since this is a demo, but here's my little input anyway. I like where this is going.

UltimoGames responds:

thanks for the review!

As mentioned in the description, it could do with different effects per song, as well as different dancers or different dance routines per song.

Not mentioned in the description, however, is the need for interactability, other than just clicking a number to select a song. Perhaps give each song a catch-the-note style game like DDR or Guitar Hero? It needs something substantial people can interact with to really qualify it as a flash "game".

As for the music itself, nice job.

Satyre responds:

Thanks for the feedback :)

I know that this project is not a game yet, but if I submitted it as a movie I wouldn't be able to change it later, if I add the Dance Dance Revolution elements to it.

A reasonably good work, but there are a few areas in which improvement can benefit this:

1 - The text is way too small, making it quite difficult to read, particularly for those playing on older computers with low graphics. Larger text, distributed through multiple pages with a 'next' (and maybe 'previous') button is generally preferred over all of the text squeezed into a single page, like in the 'instructions' option in the menu.

2 - The How To Play option could include the ability to hover over and/or click on specific buttons and see what they do. The setup present in the game as is is fine, but players generally like to have control of everything they do in a game.

3 - The game itself is fairly repetitive; one plays as one character with one small set of abilities, in the same world leveling up perpetually and killing bad guys. Though fun at first, it loses the punch quickly and the player loses interest. Games like this don't usually have a main menu like this one does.

4 - The mute button is on the game area, and is too easily confused with a gold coin or a glitch. Putting it in the black area below the game screen would help.

Apart from that, good work. Give it your best every time, and you'll improve and learn something every time. Best of luck in the future.

tareq8193 responds:

1.The Black Samurai original dimension is 1600x800 pix but here it is compacted so the text looks smaller here. On kongregate, it looks fair. But not big enough you can see it your self-
http://www.kongregate.com/games/tareq_nat/the-black-samurai
2. As you said how to play option, I'll update as suggestion.
3. I appreciate your mute button suggestion.
4. I don't know how many levels you've completed. Even I myself completed only 3 levels and died on 4 levels every time, It makes me play over and over again, it doesn't make my interest lost?
How ever thanks for your responses. And thanks for you wishes

Agradable

Un gran maestro lo definio como un conjunto de errores.
Tan cierto.

Yo soy más de un cajón de paisaje. Realmente no se puede hacer una persona o una figura cómica muy bien, pero yo soy excelente en cosas como las montañas, los océanos, incluso puntos de vista del ojo de pájaro y los planetas.

leandroff7 responds:

Muchas gracias, esto es un curriculum que estoy presentando para conseguir un trabajo, nunca me imagine que hubiera gente anónima que realmente entrara a ver esto por su propia voluntad o controlada por robots zombies de neptunia-4 pero genial si te gustó!!!

Supongo que Gonzalo Frasca o alguien de su nivel en la compañía van a ver esto, espero que le guste la iniciativa, es la primera ves que me presento con tantas ganas a algo de este tipo.

Cool

Not much of a storyline, but I like the style of it.

SeethingSwarm responds:

Yeah, the story is minimal, but at least there is one :)
Glad you like my game!

Rather good.

I don't see any instructions though, and how is it "Story mode" with just pictures?
Otherwise it's good.

ERstudio responds:

Well, you can find instruction directly in game. Dwarf say you how to play!
"Story Mode" has end. And it for your training, before you enter "Arcade Mode" and will take really BIG score =)

Realistic collapse!

Every time I fail, that realistic collapse gets me addicted! Great game.

VoidSkipper responds:

Glad you enjoyed it :D

Well, I got the full version of Flash 8, and once I get the hang of ActionScript, I'll start working on my first project.

Age 32, Male

None yet

Athens Drive High School

North Carolina, USA

Joined on 1/14/06

Level:
11
Exp Points:
1,272 / 1,350
Exp Rank:
50,959
Vote Power:
5.34 votes
Rank:
Safety Patrol
Global Rank:
27,531
Blams:
74
Saves:
281
B/P Bonus:
6%
Whistle:
Bronze
Medals:
767
Supporter:
4y 9m 18d